![]() I HIGHLY SUGGEST WRITING DOWN YOUR DEVICE AXIS RANGE VALUES BEFORE USING DXTweat by using the default Windows joystick properties, on Linux with jstest (now in linuxconsoletools package on some distros) or other program, so that you can revert the changes. Also playing around with deadzone helps sometimes. For my wheel, the x axis ranges are by default 0-128-255 (first value is leftmost turn range, third value is rightmost turn range), so I can set up 96-128-160 to get a much narrower wheel range. Its calibration functionality is rather limited too, so I would recommend the tools mentioned in the short answer above, but it is possible to manually tweak these settings. It will create a virtual joystick that you can disable the buttons you want. After a few tires, really quick and effective to reduce the axis range, for example. The Windows built-in joy.cpl calibration tool affects controllers that use XInput/DInput technology, and some games do ignore these settings. General consensus is to not use the TARGET software. Anyways, I set up my steering wheel axis rage with DXTweat and THEN I have to use 'Set default' and also 'Set' in the Windows joysticks that I previously opened to see the results of how my steering wheel behaves. I have a dedicated driver installed for the wheel, so I also have in those properties the option to to set default axis ranges - for generic devices that Windows sets up, those calibration settings are in another tab that says Calibrate. To use it correctly - and with results - first of all I have to open the Windows properties of my steering wheel where I can see how my device functions - which buttons I press and how the axis behaves. There is a neat app to calibrate gamepads and steering wheels, it's called DXTweat and I got it from.
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